Human Agency
Human Agency refers to the capacity to make choices and act in the world. This research examines self-determination theory (Deci and Ryan), the three basic psychological needs (autonomy, competence, relatedness), learned helplessness (Seligman), and how governance systems either support or suppress human agency. OMXUS is designed to restore agency to individuals and communities by providing the conditions under which self-determination flourishes.
Executive Summary
Human agency emerges as a multifaceted, conditioned, yet genuine phenomenon:
- Scientific evidence shows our brains initiate decisions through processes we are often unaware of
- This does not erase conscious choice -- it refines our understanding of how it works
- We are neither puppets nor gods, but something in between: agents constrained yet capable, responsible yet embedded, free yet influenced
- Agency can be systematically supported or systematically destroyed -- and governance systems determine which
Self-Determination Theory
Self-Determination Theory (SDT), developed by Edward Deci and Richard Ryan beginning in the 1970s, is one of the most extensively researched frameworks in motivational psychology. SDT proposes that humans have three basic psychological needs that are essential for psychological health, intrinsic motivation, and optimal functioning.[1]
The Three Basic Needs
| Need | Definition | When Satisfied | When Frustrated |
|---|---|---|---|
| Autonomy | Experience of volition and self-endorsement of one's actions | Feeling that one acts from genuine interest and values; sense of choice | Feeling controlled, coerced, pressured; acting against one's values |
| Competence | Experience of effectiveness and mastery | Feeling capable, experiencing growth, meeting challenges | Feeling ineffective, doubting abilities, overwhelmed by demands |
| Relatedness | Experience of warmth, connection, and belonging | Feeling cared for, significant to others, part of a community | Feeling isolated, excluded, insignificant to others |
The Evidence Base
SDT has been validated across:
- Cultures: Studies in over 30 countries including individualist (US, Australia) and collectivist (China, Japan, South Korea) cultures confirm the universality of the three needs[2]
- Domains: Education, healthcare, sport, work, parenting, psychotherapy, environmental behaviour
- Age groups: Children, adolescents, adults, elderly
- Populations: Non-clinical, clinical, incarcerated, refugee, disabled
The research consistently shows that environments supporting autonomy, competence, and relatedness produce:
- Greater intrinsic motivation
- Higher quality performance
- Better mental health
- More prosocial behaviour
- Greater persistence and resilience
- Enhanced creativity
- Improved physical health
Autonomy vs Independence
A critical distinction in SDT: autonomy is not the same as independence. Autonomy means acting with a sense of volition and self-endorsement -- it is perfectly possible to autonomously choose to follow someone else's guidance, collaborate closely with others, or defer to expertise. The opposite of autonomy is not dependence but heteronomy -- acting because of external pressure, coercion, or control.
This distinction is central to OMXUS. Direct democratic participation is autonomous (you choose how to vote based on your values) even though it is inherently collective (you are participating in a shared governance process).
The Self-Determination Continuum
SDT describes motivation on a continuum from controlled to autonomous:
| Type | Regulation | Example | Quality of Behaviour |
|---|---|---|---|
| Amotivation | None | "I don't know why I bother" | Poorest outcomes |
| External regulation | Rewards/punishments | "I do it because I'll be fined if I don't" | Low quality, ceases when incentive removed |
| Introjected regulation | Internal pressure | "I do it because I'd feel guilty otherwise" | Moderate, unstable |
| Identified regulation | Conscious valuing | "I do it because I believe it matters" | Good quality |
| Integrated regulation | Full assimilation | "I do it because it's who I am" | High quality |
| Intrinsic motivation | Interest and enjoyment | "I do it because I find it fascinating" | Highest quality, most creative[3] |
Current governance systems operate primarily through external regulation (laws, fines, imprisonment) and introjected regulation (guilt, social pressure). OMXUS aims to create conditions where civic participation operates at the identified, integrated, and intrinsic levels -- because the system actually serves participants' genuine interests.
Learned Helplessness
Martin Seligman's learned helplessness research, beginning in 1967, demonstrated that organisms exposed to uncontrollable adverse events develop a generalised expectation that their actions will not affect outcomes -- and subsequently fail to act even when control becomes available.[4]
The Original Experiments
Dogs exposed to inescapable electric shocks subsequently failed to escape shocks even when escape was possible. They had learned that their actions did not matter -- and this learning transferred to new situations. The effect was robust and persistent.
Application to Humans
Learned helplessness in humans manifests as:
- Political apathy: "My vote doesn't matter" -- the single most common reason Australians give for disengagement from politics[5]
- Welfare dependency: Systems that provide resources without agency create passivity
- Institutional compliance: People in highly controlled environments (prisons, bureaucracies, authoritarian workplaces) stop initiating actions
- Intergenerational disadvantage: Communities with prolonged lack of agency transmit helplessness to the next generation
The Three Dimensions of Helplessness (Abramson et al.)
The reformulated theory identifies three attributional dimensions that determine helplessness severity:
| Dimension | Helpless Attribution | Agentic Attribution |
|---|---|---|
| Internal/External | "It's my fault" | "The situation was unfair" |
| Stable/Unstable | "It will always be this way" | "Things can change" |
| Global/Specific | "Nothing I do matters" | "This particular thing didn't work"[6] |
The most damaging combination is internal, stable, global ("It's my fault, it will always be this way, and nothing I do about anything will ever matter"). This is the attributional pattern associated with depression, and it maps precisely to the experience of citizens in governance systems that provide no meaningful mechanism for participation.
Learned Helplessness in Australian Democracy
Australian voter disengagement shows classic helplessness patterns:
- Compulsory voting masks the problem -- people attend polls but increasingly cast informal votes or vote without engagement
- Trust in government has declined from ~50% in the 1970s to ~25% in recent years[7]
- Sense of influence: Only ~30% of Australians believe they can influence government decisions
- Youth disengagement: Young Australians show the lowest levels of political engagement and the highest levels of cynicism
The learned helplessness framework predicts this: when people are repeatedly exposed to a system where their input has no observable effect on outcomes, they stop trying.
Agency in Governance
What Supports Agency
| SDT Need | Governance Feature That Supports It | Governance Feature That Frustrates It |
|---|---|---|
| Autonomy | Direct participation in decisions; freedom to choose | Delegated representation; decisions made by others "on your behalf" |
| Competence | Clear feedback on how your input affected outcomes; accessible information | Opaque processes; expert-only deliberation; no feedback loop |
| Relatedness | Community-based governance; knowing your neighbours; mutual aid | Atomised voting; anonymous bureaucracy; adversarial politics |
The Agency Paradox of Representative Democracy
Representative democracy creates a structural paradox:
- Citizens are told they have power ("you choose your representatives")
- But individual votes have negligible statistical impact on outcomes
- Representatives, once elected, face incentives that diverge from voter preferences
- Citizens observe that their input does not produce corresponding outputs
- Learned helplessness develops: "My vote doesn't matter"
- Engagement declines, further reducing responsiveness
- The cycle deepens
This is not a failure of individual citizens. It is a structural feature of a system designed in the 18th century for 18th-century communication constraints. The system produces helplessness as a predictable output.
Neuroscientific Perspectives
The Libet Experiments
Classic experiments by Benjamin Libet in the 1980s showed:
- A measurable uptick in brain activity (readiness potential) occurs before a person reports conscious intention to move
- Some information predicting a choice can be detected 7-10 seconds before conscious awareness[8]
But Context Matters
Recent research indicates meaningful, deliberative choices engage the brain differently:
- Arbitrary decisions (flicking a wrist) show unconscious readiness potential
- Meaningful decisions (choosing which charity gets a donation) do not
- The brain appears to grant more conscious control when stakes are high[9]
The Refined View
As Buccella and Dominik (2023) argue: "we are our brain" -- the fact that brain activity underlies our thoughts does not mean we are puppets. The ability to consciously reflect, weigh reasons, and make intentional choices is a product of brain activity -- just a highly complex one.
Evolutionary Perspectives
From an evolutionary standpoint:
- Human decision-making evolved because it was useful for survival
- Our ancestors faced countless choices where flexible behaviour was advantageous
- Natural selection shaped cognitive mechanisms that weigh costs and benefits
Pragmatic Free Will
What we experience as "free will" is an evolutionary product:
- Not a supernatural exemption from causality
- Rather, an evolved capacity to respond to stimuli in complex, goal-directed ways
- We have "adapted limited, pragmatic free will to make choices that aid survival and reproduction"[10]
Cognitive Psychology
System 1 vs System 2
Daniel Kahneman's framework:
- System 2: Slow, effortful, logical thinking -- used for novel, complex decisions
- System 1: Fast, automatic, intuitive thinking based on heuristics -- used for most daily decisions[11]
Most daily decisions rely on System 1, with the conscious mind often confabulating reasons afterward. This does not eliminate agency -- it means agency operates through the architecture of heuristics, defaults, and environmental cues as much as through deliberate reasoning.
Cognitive Biases
Dozens of biases have been documented:
| Bias | Description | Implication for Governance |
|---|---|---|
| Confirmation bias | Seeking information that confirms existing beliefs | Polarisation in political discourse |
| Availability heuristic | Overweighting easily recalled information | Media-driven policy priorities (terrorism over road deaths) |
| Framing effects | Decisions influenced by how options are presented | Political spin altering public opinion on identical policies |
| Social proof | Following others' behaviour | Voter behaviour influenced by polls and perceived consensus |
| Status quo bias | Preference for current state of affairs | Resistance to systemic change even when current system fails |
| Dunning-Kruger effect | Overestimating competence in unfamiliar domains | Overconfident policy opinions without domain knowledge |
These biases show that our agency is bounded by the architecture of our mind: we are not perfectly rational agents but susceptible to hidden influences. OMXUS addresses this through proximity weighting (domain expertise counts more) and transparent information systems (reducing availability bias).
Philosophical Perspectives
Three Major Positions
| Position | View | Implication |
|---|---|---|
| Hard Determinism | Every event has deterministic causes; free will is illusion | Reform how we think about blame and punishment |
| Libertarian Free Will | Humans have free will not determined by prior causes | Robust moral responsibility for all actions |
| Compatibilism | Free will and determinism can both be true | Freedom means acting according to your own motivations without external coercion[12] |
OMXUS and Compatibilism
OMXUS's design is implicitly compatibilist:
- It acknowledges that behaviour is shaped by environment (Behavioral Plasticity)
- It does not use this as an excuse for inaction ("people can't change")
- Instead, it designs environments that support the best expressions of human agency
- It holds that people are responsible agents within their constraints -- and that the moral imperative is to remove unjust constraints
Comparison: Humans vs Animals vs AI
| Dimension | Non-Human Animals | Current AI | Humans |
|---|---|---|---|
| Choice | Rudimentary, stimulus-driven | Simulated, no experience | Complex, reflective |
| Self-awareness | Limited (great apes, cetaceans) | None | Extensive |
| Reason-responsiveness | Limited | Pattern-matching only | Can weigh reasons, change mind |
| Moral agency | None (no concept of "should") | None | Full (can deliberate on ethics) |
| Environmental sensitivity | High (instinct-driven) | As programmed | High but can reflect on influence[13] |
Humans uniquely combine sophisticated cognition with self-awareness and the capacity to reflect on and modify their own decision-making processes.
How OMXUS Restores Agency
| Agency Problem | Current System | OMXUS Solution | SDT Need Addressed |
|---|---|---|---|
| "My vote doesn't matter" | Negligible individual impact on elections | Proximity-weighted direct vote on specific issues; visible outcome | Competence (see your impact) |
| "Politicians don't represent me" | Delegated representation with misaligned incentives | No representatives; direct participation | Autonomy (act for yourself) |
| "I'm alone in this" | Atomised voting; adversarial politics | Community-based governance; mutual aid | Relatedness (belong to community) |
| "The system is too complex" | Opaque bureaucracy; expert-only deliberation | Transparent, auditable Bitcoin-anchored processes | Competence (understand the system) |
| "Nothing ever changes" | Electoral cycles; policy gridlock | Continuous participation; rapid policy adaptation | Autonomy + Competence (act and see results) |
| Learned helplessness | Repeated exposure to unresponsive systems | Responsive system; every input produces observable output | All three needs addressed |
Key Conclusion
We are neither puppets nor gods:
- We have the capacity to reflect on impulses and regulate actions
- Yet we are influenced by factors beyond our control
- Our agency exists on a continuum and can wax or wane based on environment
Recognising these limits fosters humility and empathy -- understanding that people's actions result from a complex interplay of will and circumstance.
At the same time, recognising our unique capacity for agency is empowering -- we can shape our lives and be accountable for doing so, within limits.
The role of governance is to expand the zone of genuine agency -- to create conditions where people can act from autonomy rather than coercion, from competence rather than helplessness, from connection rather than isolation. OMXUS is designed to do exactly this.
See Also
- Two Monkey Theory
- Behavioral Plasticity
- Empathy Interventions
- Justice as Prevention
- Health Research
- Direct Democracy
- Voting
- Main Page
References
- ↑ Deci, E. L., & Ryan, R. M. (2000). The "what" and "why" of goal pursuits: Human needs and the self-determination of behavior. Psychological Inquiry, 11(4), 227-268.
- ↑ Chen, B., et al. (2015). Basic psychological need satisfaction, need frustration, and need strength across four cultures. Motivation and Emotion, 39(2), 216-236.
- ↑ Ryan, R. M., & Deci, E. L. (2000). Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. American Psychologist, 55(1), 68-78.
- ↑ Seligman, M. E. P. (1975). Helplessness: On Depression, Development, and Death. W.H. Freeman.
- ↑ Australian Electoral Commission. (2023). Electoral Engagement Report. AEC.
- ↑ Abramson, L. Y., Seligman, M. E. P., & Teasdale, J. D. (1978). Learned helplessness in humans: Critique and reformulation. Journal of Abnormal Psychology, 87(1), 49-74.
- ↑ Scanlon Foundation Research Institute. (2023). Mapping Social Cohesion 2023. Scanlon Foundation.
- ↑ Libet, B. (1985). Unconscious cerebral initiative and the role of conscious will in voluntary action. Behavioral and Brain Sciences, 8(4), 529-539.
- ↑ Buccella, A., & Dominik, T. (2023). Free will is only an illusion if you are, too. Scientific American, January 2023.
- ↑ Yu, S. (2024). Evolutionary psychology perspective on free will. Frontiers in Psychology, 15.
- ↑ Kahneman, D. (2011). Thinking, Fast and Slow. Farrar, Straus and Giroux.
- ↑ Dennett, D. C. (2003). Freedom Evolves. Viking.
- ↑ Steward, H. (2015). Do animals have free will? The Philosophers' Magazine, 68, 35-41.